// Copyright 2021 Guoyoko. All Rights Reserved.

#pragma once

#include "CoreMinimal.h"
#include "Engine/GameInstance.h"
#include "SWGameInstance.generated.h"


UCLASS()
class SPLITWINDOWSMAINFRAME_API USWGameInstance : public UGameInstance
{
	GENERATED_BODY()

public:

	virtual void OnStart() override;
	
};

